About The Course
Learn from anywhere in the world. This comprehensive 12-month program is designed to take you from a complete beginner to a job-ready Environment Artist.
Note: All lectures and course materials are provided in the Georgian language.
Curriculum Highlights
Phase 1: Foundations & Unreal Basics
Introduction to the Unreal Engine 5 interface. Learning blockouts, modular asset creation, and understanding 3D space.
Phase 2: Sculpting with ZBrush
Dive into organic modeling. Learn digital sculpting techniques in ZBrush to create high-fidelity rocks, ruins, and detailed props.
Phase 3: Massive Worlds (Gaea/World Machine)
Procedural terrain generation. Using World Machine and Gaea to create realistic mountains, valleys, and landscapes.
Phase 4: Foliage & Cinematics
Using SpeedTree for custom foliage. Finally, learning lighting, composition, and rendering high-quality cinematics.